Cache Me Out

Technology on the move.

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  • Rugged smartphones aren't boring - the Tank 4 Pro has a built-in DLP projector
  • 8849 Tank 4 Pro is ready for anything, even weekend survival missions
  • Big batteries are yesterday’s news; this rugged phone brings a full entertainment system outdoors

The best rugged smartphones now offer more than just durability and big batteries; high-end cameras and even portable projectors are becoming the new norm.

8849, a Chinese smartphone brand known for rugged devices, has announced the 8849 Tank 4 Pro, which blends power and protection, following earlier releases such as the 8849 Tank 4, and Tank 3 Pro.

Its newest device combines a 720p DLP-class projector with 100-lumen brightness and a 64MP night vision camera, as well as a 50MP main camera and a 50MP telephoto lens - and there's even a 32MP front sensor for selfies.

More than just durability

Built to be as smart as it is tough, the Tank 4 Pro features a 6.73-inch AMOLED display delivering 3K resolution with a 120Hz refresh rate.

Powering the device is MediaTek’s Dimensity 8300 chip, supported by 16GB of RAM and 512GB of internal storage.

The 8849 Tank 4 Pro also sports dual camping lights, IP68 water and dust resistance, and a massive 11,600mAh battery. The battery supports 120W fast charging, helping users stay off the grid for days.

This rugged smartphone's connectivity is just as strong, supporting Wi-Fi 6, dual SIM, and compatibility with GSM to 5G NR networks, reaching download speeds of up to 2.34Gbps.

The device easily meets expectations as a rugged tablet replacement for those who prefer portability without sacrificing endurance. It is not just a simple rugged phone but more like a survival kit.

While pricing and availability details are still under wraps, a review sample is expected to arrive on our desk very soon.

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Source: A 100-lumens DVD-class DLP projector, a 64-megapixel night camera and... a camping light: that's not what I have in my bag, but what this smartphone offers

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  • Researchers set new wireless data record over 4.6km with infrared
  • Data beams allow many parallel high-speed connections without interference
  • Researchers believe this can bridge future 5G and 6G network connectivity gaps

Researchers from Eindhoven University of Technology (TU/e) have transmitted data between the TU/e campus and the High Tech Campus over a 4.6km distance using infrared light.

This feat happened at the astonishing rate of 5.7 terabits per second, the equivalent of streaming 1.9 million Netflix shows in HD simultaneously, making it the fastest wireless data transmission ever demonstrated over this big a distance in an urban setting.

The record-breaking connection was established using advanced optical antennas from Aircision, a spin-off of TNO based at the High Tech Campus. These antennas transmit data through invisible infrared beams instead of cables or radio signals. This technique, known as free-space optical (FSO) communication, enables ultra-fast, interference-free data transmission.

Paving the way for its future applications

“We need new ways to meet the increasing demand for fast and reliable connectivity,” said Vincent van Vliet, a TU/e PhD researcher involved in the project. “Infrared wireless communication combines the high data speeds known from optical fibers with the flexibility of wireless communication systems.”

The team used the Reid Photonloop testbed to achieve the breakthrough. This permanent set-up allows experiments with high-speed wireless communication and uses cutting-edge technology to combine multiple wavelengths in a single transmission.

“Because the transmitted infrared light is highly focused, an almost unlimited number of communication links can exist side-by-side without interference, allowing wireless network capacity growth at an unprecedented scale,” Van Vliet explained.

The Reid Photonloop testbed, named after the late John Reid, a driving force behind the project who passed away before its realization, stretches between the Flux building at TU/e and Building 37 at the High Tech Campus, a distance of 4.6km across Eindhoven.

"This facility will allow us to refine high-speed wireless communication and optimize its reliability and availability in all weather conditions,” said Chigo Okonkwo, Associate Professor and head of TU/e’s High-Capacity Optical Transmission Lab.

Aircision sees future applications for this technology in connecting 5G and 6G antennas where laying fiber is impractical.

“We are redefining how data is transmitted over the air. This record-breaking achievement proves that our technology is ready to make high-speed internet accessible to millions of people faster than ever before,” said Luis Oliveira, co-founder of Aircision.

The findings were presented at the Optical Fiber Communications (OFC) Conference 2025 in San Francisco.

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Source: Wi-Fi? More like Wow-Fi - researchers transmit almost 2 million Netflix HD streams simultaneously using a single beam of infrared light

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                            <p>We live in times when tech firms will more often than not leave us disappointed; such is the nature of iterative technology upgrades and product cycles. So I was fully prepared to be disapproved by an attempt to run <a data-analytics-id="inline-link" href="https://www.techradar.com/reviews/death-stranding-directors-cut-review"><em>Death Stranding</em></a> on my aging <a data-analytics-id="inline-link" href="https://www.techradar.com/reviews/apple-macbook-air-m2-2022">MacBook Air 13-inch (M2)</a>.</p><p>Last year, Apple touted how the 2019 game, which originally launched on the PS4, was coming to both macOS and iOS.</p><p>Now, Death Stranding is a rather attractive open-world game with a good few systems at play, and it has the added need of rendering actors Norman Reedus and Léa Seydoux, among others, with solid realism. It’s not a game for a bit of low effort porting, so I’d prepared myself for disappointment.</p><p>Thanks to the move to in-house <a data-analytics-id="inline-link" href="https://www.techradar.com/news/apple-silicon-is-now-more-important-than-apple-design">Apple silicon</a>, modern Mac and MacBooks have buckets of performance to tap into – be that for battery efficiency or handling a mass of Chrome tabs or some professional video rendering. Of course, one’s mileage varies depending on the generation of chip and whether it’s an M-series with a 'Pro' or 'Max' suffix (those offer the most power).</p><p>While I’ve been thoroughly impressed by the <a data-analytics-id="inline-link" href="https://www.techradar.com/news/apple-m2">M2 chip</a> in my MacBook Air, it’s mostly been for how well it handles everyday tasks and sips power – at least compared to <a data-analytics-id="inline-link" href="https://www.techradar.com/news/best-windows-laptop">Windows laptops</a> I’ve used. It can also run <a data-analytics-id="inline-link" href="https://www.techradar.com/gaming/baldurs-gate-3-review"><em>Baldur’s Gate 3</em></a>, which is no mean feat, and handles the likes of <a data-analytics-id="inline-link" href="https://www.techradar.com/news/divinity-original-sin-2-is-now-on-ipad-pro-heres-what-its-like-to-play"><em>Divinity Original Sin 2</em></a> with aplomb.</p><p>Still, I was concerned that a more graphically ambitious game would prove too much for my MacBook.</p><p>Reader, I was wrong.</p>

Out-stranding

an image of a MacBook Air M2 running Death Stranding

(Image credit: Future / Roland Moore-Colyer)

Booting up Death Stranding, I was surprised at how smooth everything felt – there were no odd audio glitches or stutters, as can happen in my experience when running demanding games on Valve’s Steam Deck. Positive first steps, then.

Once the game got up and running, and after an oddball opening sequence that’s very much in keeping with the style of director Hideo Kojima, I was dropped into the boots of futuristic delivery man Sam Porter Bridges’ boots.

And, to my surprise, the game ran at what I felt was a steady 30 frames per second – sure, not the smooth 60 fps I like, but more than playable. This was at a resolution of 2560 x 1440 and with graphics settings turned up to their highest settings.

Now, playing a game with the kind of expansive vistas that Death Stranding sports on a 13.6-inch display isn’t the best way to experience it. But the impressive colors the Retina display on my Air manages, despite being an LCD panel, helped make some of the wet and green landscapes of North America pop with punchy dark greens, blues, yellows, and grays.

an image of a MacBook Air M2 running Death Stranding

(Image credit: Future / Roland Moore-Colyer)

At 30 fps Death Stranding – at least so far – feels very playable. Plus I’m sure I could squeeze out more if I dig into the graphics settings.

It’s also seriously impressive that I’m running a game of this calibre on a fanless laptop, where previously it would take a dedicated games console to kick Death Stranding into gear. So yeah, I was impressed and had to put my skepticism to bed.

More than all of that though, is how this shows the promise for proper gaming on MacBooks.

Mac gaming has arrived

an image of a MacBook Air M2 running Death Stranding

(Image credit: Future / Roland Moore-Colyer)

With Apple's in-house designed chips showcasing that they are more than just great slices of silicon for getting stuff done, and have the graphical grunt for gaming, I could see a decent future for actually gaming on Macs.

Now I don’t expect custom Windows PCs to be replaced by Macs, no matter how powerful the latter get. But I do see MacBooks being viable gaming machines if more games are ported over to run on M-series chips, either via the App Store on Stream.

I like the idea of a MacBook being a form of secondary device to game on when you don’t want to be hunched over a desktop PC. Or as a machine that goes from work to play when on a trip away from home; perhaps replacing the need to carry the likes of the Steam Deck or Nintendo Switch, especially when dealing with limited luggage capacity.

an image of Death Stranding on the MacBook Air M2

(Image credit: Future / Roland Moore-Colyer)

But beyond that, I think there’s scope for Apple Arcade to be expanded to include games that are made from the ground up to run on M-series chips. This might go against the initial idea behind the ‘Arcade’ moniker, which suggested that the subscription service was able to offer the same games on all manner of Apple devices. But it could open up a new tier of gaming for Macs.

There’s a slight wrinkle in that I’ve been waiting for gaming to improve on Macs for a while, what with the introduction of the Metal graphics API, but it’s only just feeling like it's getting to a noteworthy level. So it could be a case that we’ll need to wait a few more years before we see any significant changes.

But I’m hopeful for a future where gaming on Mac is less of an afterthought, and the laughable proposition it once was is left thoroughly in the rear mirror.

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Source: MacBooks are now legitimate gaming machines – and the future looks promising

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                            <p>The idea has been hanging in the air for a few years (pun very much intended), and now it’s finally happened: DJI has killed off its long-running Phantom drone.</p><p>The company recently announced that, as of 1 June 2025, it’ll be <a data-analytics-id="inline-link" href="https://support.dji.com/help/content?customId=en-us03400007185&spaceId=34&re=US&lang=en" target="_blank">suspending after-sales support and servicing</a> for its <a data-analytics-id="inline-link" href="https://www.techradar.com/reviews/dji-phantom-4-pro-v20">Phantom 4 Pro</a> and <a data-analytics-id="inline-link" href="https://www.techradar.com/reviews/cameras-and-camcorders/dji-phantom-4-1322207/review">Phantom 4</a> Advanced drones. This means there’ll be no more official technical support or product maintenance for these two models – and that doesn’t come as a great surprise, given that neither of them has been in production since 2018. It’s just the way of the consumer electronics world: things move quickly, nothing lasts forever, and resources need to be directed towards newer products.</p><p>Still, when a product line as iconic as the Phantom comes to an end, it feels like a momentous occasion. After all, this is the drone series that truly popularized and democratized aerial photography and videography, taking them from something only experts and professionals could undertake into hobbies available to anyone with a few hundred pounds to spare.</p><p>DJI launched the line in January 2013 with the original Phantom (later known as the Phantom 1), a distinctive white quadcopter that used a GPS-based navigation to hover steadily in place. It didn’t include a built-in camera but could accommodate an optional GoPro Hero.</p><p>By the end of the year, its successor the Phantom 2 Vision had arrived, complete with a gimbal-mounted camera capable of capturing 14MP photos and 1080p video plus the ability to deliver a live feed directly to the pilot’s smartphone, which would be mounted on the remote controller.</p>

A truly visionary drone

DJI Phantom 2 Vision drone flying in front of trees

The DJI Phantom 2 Vision and its pioneering 1080p camera in action (Image credit: DJI)

Back in early 2014, the Phantom 2 Vision became the first drone I ever reviewed. Or ever flew, for that matter. I’d been writing about cameras and photography for a few years already, but the idea of being able to take a camera up into the sky and gain an entirely new perspective on the world felt incredibly fresh and exciting.

I was living in New York at the time and often took this (rather ungainly) white quadcopter soaring above the parks, playgrounds, streets, buildings of my neighborhood in Brooklyn, and even over the East River.

The footage looks extremely rough these days, but at the time there was nothing else like it out there. It felt crazy and more than a little transgressive to be flying above the city capturing HD video – like the Phantom had given me access to a secret world that very few others had cottoned onto yet. I never quite had the guts to fly it among the skyscrapers and packed streets of Manhattan, even if the drone laws back then were a lot less strict than they are today.

Few non-techy people even knew about the existence of consumer camera drones in 2014, and I’d often have to field questions from intrigued passers-by – which could be difficult to answer adequately whilst simultaneously trying to keep a drone that had nothing in the way of anti-collision technology in the air.

I crashed several review samples of this and other Phantoms over the following years (sorry, DJI PR people!), not only in New York but when I eventually returned home to the UK – memorably ploughing one straight into a tree seconds after informing a curious dog-walker that “these things are pretty much impossible to crash”.

The Phantoms did get less accident prone over the years, incorporating more and more of the autopiloting and obstacle avoidance technology that we’ve come to take for granted in today’s DJI drones. They also saw the introduction of better cameras, gimbals to keep those cameras dead level with the horizon, and batteries that went on for far longer than the Phantom 2’s stingy 15-minute lifespan.

DJI Phantom 4 Advanced flying through a dark rocky landscape

The DJI Phantom 4 Advanced: a much more capable drone than the early Phantoms, but still a little too large by modern standards

By the time the Phantom 4 Advanced arrived in 2017, the range was capable of capturing 4K video and flying for almost 30 minutes on a charge. However, it soon became clear that DJI’s priorities were shifting to its folding drones like the Mavic and later Mini and Air series. And why not? For all the Phantom’s charms and lightweight build, its inability to fold down to a conveniently portable size made it a pain to carry, whereas the Mavic, Air and Mini series will easily fit into a backpack – or even a pocket, in the Mini’s case.

DJI's drones dominate practical every drone category today, from the feature-packed sub-250g Mini 4 Pro, to the triple camera Mavic 3 Pro, with others offering superb value such as the Mini 4K beginner drone.

It is probably an apt time, then, for the Phantom to fade away into darkness like the spirit for which it’s named. But even if it’s gone, I’ll certainly never forget those early days of the range. It was a truly ground-breaking product that essentially built the consumer drone market from nothing. Godspeed, DJI Phantom – and may your props never stop spinning.

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Source: RIP the DJI Phantom, the drone that started it all – and got me into aerial photography

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  • The Sony WH-1000XM6 could be out in the next couple of weeks
  • They may go back to the older folding design
  • It seems likely that they'll cost more than the WH-1000XM5

When it comes to the best over-ear headphones you can buy, our current list features both the WH-1000XM4 and the WH-1000XM5 from Sony – and it looks as though the Sony WH-1000XM6 pair are going to be unveiled before too long.

As per The Walkman Blog (via Notebookcheck), the Sony WH-1000XM6 headphones are set to be announced in the first or second week of May. However, it might be the middle of June before you can actually order them online or find them in shops.

The same source says the price will be around $479. As you'll see from a read of our Sony WH-1000XM5 review, the current headphones launched at $399 / £380 / AU$649 (though they're now cheaper) – so we're looking at quite a substantial price hike.

Bearing in mind that the WH-1000XM5 headphones made their debut in May 2022, the follow-up pair have been a long time coming. The model before that, the Sony WH-1000XM4, were unveiled all the way back in August 2020.

What we think we know so far

The noise-cancelling Sony WH-1000XM5 headphones

The non-folding WH-1000XM5 headphones (Image credit: Future)

There's one other tidbit of information from this leak: the WH-1000XM6 headphones will apparently fold, unlike the WH-1000XM5 we have now. It's a return to the design of earlier models, including the WH-1000XM4 and the Sony WH-1000XM3.

It's a lot more information about a pair of headphones we haven't really heard too much about so far, despite their launch apparently being imminent. One leak that has emerged suggests the color options are going to be black, platinum silver, and midnight blue.

Another leak from the start of the year pointed to improved Bluetooth capabilities and perhaps a redesigned and stronger hinge. Our expectations are pretty high, considering we've been waiting for these headphones for three years now.

As we've also seen the Sony WH-1000XM6 headphones make their way through regulatory filings, it seems very likely that they're going to be unveiled in the coming weeks – and we will of course let you know as soon as anything is official.

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Source: The latest Sony WH-1000XM6 leaks may have revealed the design and pricing of the headphones

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  • Fraudulent chargebacks are no longer rare, they're a rising epidemic draining billions from merchants
  • First-party fraud is booming because banking apps make it easy to lie and win refunds
  • Mastercard says businesses face 324 million chargebacks by 2028 if nothing changes fast

Fraudulent chargebacks are fast becoming a major financial and operational burden for global businesses, new research has warned.

A Mastercard-sponsored study by Datos Insights estimates sellers will lose $15 billion to fraudulent chargebacks in 2025.

The total volume of chargebacks is projected to reach $33.79 billion this year and rise to $41.69 billion by 2028. These fraudulent disputes have far-reaching implications that affect everyone from merchants to consumers.

Digital growth comes with new risks

The increase in digital and card-not-present transactions has made online shopping faster and easier, but it has also made it more vulnerable. More purchases made via ecommerce platforms mean more chargeback claims.

Ironically, 45% of chargebacks stem from "first-party" claims, where valid customers fraudulently deny transactions. This is aided by the ease with which malicious actors can contest charges via banking apps, even without solid proof.

Mastercard believes that if nothing is done quickly, there will be 324 million chargebacks by 2028, up from 261 million in 2025. Unfortunately, a system created to protect consumers is now being abused.

Chargebacks are more than just a financial hassle for online companies, particularly those that use even the best ecommerce platform. On average, the chargeback value per dispute for some industries exceeds $120.

Businesses, especially SMEs, cannot handle this cost, and so to save time, many sellers dismiss low-value claims, but these losses mount quickly. They are now forced to decide whether to bear the loss or invest heavily in cybersecurity and dispute resolution procedures. Either way, they will spend more money, which will eventually lead to higher prices or even worse outcomes.

The Mastercard data shows that 46% of SMEs have experienced a cyberattack, with severe outcomes: 18% filed for bankruptcy, and 17% shut down entirely. Cybersecurity is now seen as essential, with 62% of SMEs making it a top budget priority and around 80% calling it critical to daily operations.

The solution? Advanced AI tools. Automated alerts, clear transaction labels, and detailed digital receipts enable smarter dispute handling. Mastercard notes that businesses using these tools now win more than half of their representation cases, where they contest chargebacks with evidence.

Businesses need to collaborate with the best merchant service and payment gateway providers to curb this threat because, without intervention, the costs will inevitably fall on everyday shoppers in the form of higher prices and slower service.

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Source: Businesses globally are set to lose $15 billion in 2025 because of fraudulent chargebacks, says Mastercard: here's how it impacts you, me and everyone

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                            <div  class="fancy-box"><div class="fancy_box-title">Looking for a different day?</div><div class="fancy_box_body"><p class="fancy-box__body-text">A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. <strong>If you're looking for Saturday's puzzle instead</strong> then click here: <a data-analytics-id="inline-link" href="https://www.techradar.com/computing/websites-apps/quordle-today-answers-clues-3-may-2025"><strong>Quordle hints and answers for Saturday, May 3 (game #1195)</strong></a><strong>.</strong></p></div></div>

Quordle was one of the original Wordle alternatives and is still going strong now more than 1,100 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today – or scroll down further for the answers.

Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.

SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.

Quordle today (game #1196) - hint #1 - Vowels

How many different vowels are in Quordle today?

The number of different vowels in Quordle today is 4*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #1196) - hint #2 - repeated letters

Do any of today's Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 1.

Quordle today (game #1196) - hint #3 - uncommon letters

Do the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today's Quordle answers.

Quordle today (game #1196) - hint #4 - starting letters (1)

Do any of today's Quordle puzzles start with the same letter?

The number of today's Quordle answers starting with the same letter is 2.

If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:

Quordle today (game #1196) - hint #5 - starting letters (2)

What letters do today's Quordle answers start with?

• P

• S

• S

• C

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

Quordle today (game #1196) - the answers

Quordle answers for game 1196 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle, game #1196, are…

  • PINCH
  • SMOKE
  • SCARY
  • CANNY

A total of 15 percent of five-letter words begin with the letter S, so it’s no surprise that today’s Quordle featured two of them.

It is also a good reason to use one of them as a start word, which helped me no end today, giving me a headstart with SMOKE and SCARY.

Despite roaring through today’s puzzle pretty quickly I still tripped up by guessing SCARF – a case of going with a bad hunch, instead of the data.

How did you do today? Let me know in the comments below.


Daily Sequence today (game #1196) - the answers

Quordle Daily Sequence answers for game 1196 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle Daily Sequence, game #1196, are…

  • GRASS
  • CURIO
  • EMBER
  • SWILL

Quordle answers: The past 20

  • Quordle #1195, Saturday, 3 May: PLUSH, VERGE, WROTE, CONDO
  • Quordle #1194, Friday, 2 May: CAUSE, RISEN, MACAW, SMELT
  • Quordle #1193, Thursday, 1 May: IDIOM, EXILE, SPOOF, DRAPE
  • Quordle #1192, Wednesday, 30 April: BATON, TORSO, ANNEX, DROWN
  • Quordle #1191, Tuesday, 29 April: HOVER, HENCE, OCTAL, COPSE
  • Quordle #1190, Monday, 28 April: JAUNT, ALLOW, FRUIT, BURNT
  • Quordle #1189, Sunday, 27 April: PRIOR, YOUTH, CREDO, CHIDE
  • Quordle #1188, Saturday, 26 April: LINGO, LOCUS, THROW, CLICK
  • Quordle #1187, Friday, 25 April: SHALT, WRATH, MAMBO, HUMPH
  • Quordle #1186, Thursday, 24 April: CHOKE, COLOR, FRAME, CAIRN
  • Quordle #1185, Wednesday, 23 April: VALET, PUPAL, CREEP, DRIFT
  • Quordle #1184, Tuesday, 22 April: POUTY, CHEST, BROOM, TEPEE
  • Quordle #1183, Monday, 21 April: SHARD, PRINT, SUMAC, LEACH
  • Quordle #1182, Sunday, 20 April: DINER, HORDE, SHONE, FUGUE
  • Quordle #1181, Saturday, 19 April: GRADE, LAUGH, RAINY, EXULT
  • Quordle #1180, Friday, 18 April: DEBUT, GLADE, BASTE, PESTO
  • Quordle #1179, Thursday, 17 April: SPRAY, RAMEN, SHELF, COURT
  • Quordle #1178, Wednesday 16 April: STUMP, GRAFT, CHORD, INPUT
  • Quordle #1177, Tuesday 15 April: SLEET, MERIT, HARSH, FORAY
  • Quordle #1176, Monday 14 April: DRAWL, CROOK, ACTOR, LANCE
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Source: Quordle hints and answers for Sunday, May 4 (game #1196)

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                            <div  class="fancy-box"><div class="fancy_box-title">Looking for a different day?</div><div class="fancy_box_body"><p class="fancy-box__body-text">A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. <strong>If you're looking for Saturday's puzzle instead</strong> then click here: <a data-analytics-id="inline-link" href="https://www.techradar.com/computing/websites-apps/nyt-strands-today-answers-hints-3-may-2025"><strong>NYT Strands hints and answers for Saturday, May 3 (game #426)</strong></a><strong>.</strong></p></div></div>

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #427) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… Star Wars: A New Hope

NYT Strands today (game #427) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • POLE
  • NINE
  • REIN
  • NAME
  • REAL
  • WARBLE

NYT Strands today (game #427) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 12 letters

NYT Strands today (game #427) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: top, 1st column

Last side: bottom, 8th column

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #427) - the answers

NYT Strands answer for game 427 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #427, are…

  • PLANET
  • EMPIRE
  • SPACE
  • LONG
  • TIME
  • GALAXY
  • REBEL
  • SPANGRAM: OPENING CRAWL

  • My rating: Easy
  • My score: Perfect

I was wondering about the reason behind this edition of Strands and then I noticed the date on my laptop screen.

Fortunately, you didn’t have to be a Star Wars fanatic to enjoy today’s search, which instead pays tribute to the OPENING CRAWL, the introductory piece of floating text that became a signature of all the Star Wars movies.

In the 1977 original version, the text, which begins “A LONG TIME ago, in a GALAXY far, far away…”, was designed to sync with John Williams’s main theme, with each new paragraph timing with a new section of music.

Sadly, this subtle effect was lost when the movie was retitled “A New Hope” and subsequently became chapter four of the nine-part Luke Skywalker saga and the insignificant seed of the sprawling 99-part franchise.

For all the hooplah that was to follow, that opening crawl was a reminder of the power of words to set the imagination flowing and transport us to another dimension. May the fourth be with you.

How did you do today? Let me know in the comments below.


Yesterday's NYT Strands answers (Saturday, May 3, game #426)

  • GAUZE
  • TAPE
  • SYRINGE
  • STETHOSCOPE
  • THERMOMETER
  • SPANGRAM: DOCTORS KIT

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.

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Source: NYT Strands hints and answers for Sunday, May 4 (game #427)

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                            <div  class="fancy-box"><div class="fancy_box-title">Looking for a different day?</div><div class="fancy_box_body"><p class="fancy-box__body-text">A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. <strong>If you're looking for Saturday's puzzle instead</strong> then click here: <a data-analytics-id="inline-link" href="https://www.techradar.com/gaming/nyt-connections-today-answers-hints-3-may-2025"><strong>NYT Connections hints and answers for Saturday, May 3 (game #692)</strong></a><strong>.</strong></p></div></div>

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #693) - today's words

NYT Connections hints for game 693 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • CHEWY
  • NOODLE
  • CARS
  • DARTH
  • JAM
  • ВОВА
  • TOUGH
  • SHRED
  • SOLO
  • DRY
  • SUGAR
  • BLUTO
  • TEA
  • GENUS
  • STRINGY
  • MILK

NYT Connections today (game #693) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: (Very) well done
  • GREEN: Grab your plectrum 
  • BLUE: Syrups optional
  • PURPLE: Altered space

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #693) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: QUALITIES OF OVERCOOKED MEAT 
  • GREEN: PLAY SOME ELECTRIC GUITAR 
  • BLUE: INGREDIENTS IN BUBBLE TEA 
  • PURPLE: PLANETS/ DWARF PLANET WITH FIRST LETTER CHANGED

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #693) - the answers

NYT Connections answers for game 693 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #693, are…

  • YELLOW: QUALITIES OF OVERCOOKED MEAT CHEWY, DRY, STRINGY, TOUGH
  • GREEN: PLAY SOME ELECTRIC GUITAR JAM, NOODLE, SHRED, SOLO
  • BLUE: INGREDIENTS IN BUBBLE TEA BOBA, MILK, SUGAR, TEA
  • PURPLE: PLANETS/ DWARF PLANET WITH FIRST LETTER CHANGED BLUTO, CARS, DARTH, GENUS

  • My rating: Moderate
  • My score: 1 mistake

I’m not sure I would describe CHEWY, DRY, STRINGY, and TOUGH as “QUALITIES”, but it was thinking about eating something unpleasant that led me to linking them together. It just wasn’t OVERCOOKED MEAT that I had in mind.

I used to work in the meat department at a large supermarket and it was the animals I worked alongside that put me off meat for 15 years, rather than the thought of erm, eating animals.

Lab-grown meat, untouched by humans and farmed by robots, cannot arrive quickly enough as far as I’m concerned.

My mistake came in thinking that we were looking for the elements of a classic English teatime, rather than the INGREDIENTS IN A BUBBLE TEA – so I had JAM (like one spreads on one’s scones) instead of BOBA.

Having eliminated this, I was able to put another meaning of jam, along with some other things people who enjoy butchering music like doing with their electric guitars.

How did you do today? Let me know in the comments below.


Yesterday's NYT Connections answers (Saturday, May 3, game #692)

  • YELLOW: AWESOME DOPE, FIRE, LIT, SICK
  • GREEN: DEFEAT SOUNDLY CREAM, LICK, PASTE, SMOKE
  • BLUE: "WILL" CONTRACTIONS WITHOUT THE APOSTROPHE HELL, ILL, SHELL, WELL
  • PURPLE: URL ENDINGS PLUS A LETTER COMP, MILK, NETI, ORGO

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.

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Source: NYT Connections hints and answers for Sunday, May 4 (game #693)

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                            <p><strong>Full spoilers follow for </strong><a data-analytics-id="inline-link" href="https://www.techradar.com/tag/thunderbolts"><em><strong>Thunderbolts* </strong></em></a><strong>and various other MCU projects.</strong></p>

"Marvel has a villain problem". It's a criticism that's been hurled at the comic book giant's cinematic juggernaut for years.

And with good reason. Between 2008 and 2017 (or, rather, from Iron Man to Thor: Ragnarok), the Marvel Cinematic Universe (MCU) was as much of a graveyard for its supervillains as it was a multi-billion dollar-spinning franchise.

Aside from the odd Big Bad who survived due to their fan popularity (Loki) or status as an anti-hero rather than a full-blown villain (Bucky Barnes/The Winter Soldier), Marvel Studios didn't think twice about killing those who opposed some of the best superhero movies' protagonists.

That all changed with Thanos' arrival. Not only did the Infinity Saga's primary nemesis actually live to fight another day by the end of Avengers: Infinity War – a film he was arguably the main character of – but he also did the unthinkable: he won. Indeed, he bested Earth's Mightiest Heroes and successfully carried out his plan to wipe out half of all life in the known universe.

Thanos

Thanos was the first real Big Bad who not only survived the events of an MCU movie, but also achieved his goal (Image credit: Marvel)

Okay, he met his end a year later in Avengers: Endgame, but Thanos' introduction was a watershed moment for the MCU because it proved Marvel villains didn't need to be one-and-done scenarios.

Since then, Marvel has been far more selective with the villains it kills off. Spider-Man: No Way Home, WandaVision, Black Panther: Wakanda Forever, Captain America: Brave New World... more villains have survived the events of these MCU movies and Disney+ shows, as well as other Phase 4 and 5 projects, than those in Phases 1, 2, and 3.

Now, when someone from the comic titan's never-ending rogues gallery bites the dust, there's a valid excuse to bump them off. Take Deadpool and Wolverine's Cassandra Nova, for example. If the titular odd couple hadn't killed her, she would've destroyed the multiverse, so she had to be disposed of. Nonetheless, these days, Marvel villain deaths are the exception rather than the norm.

Ghost, Bob, US Agent, Yelena Belova, Red Guardian, and Bucky Barnes standing in a doorway in Marvel's Thunderbolts* movie

Marvel's Thunderbolts* film continued the comic giant's recent trend of not killing its primary villain (Image credit: Marvel Studios)

All of which brings me to Marvel's Thunderbolts* movie and the two feature films – The Fantastic Four: First Steps and Avengers: Doomsday – that'll come after it.

The final Marvel Phase 5 movie, which has just landed in theaters worldwide, Thunderbolts* follows in many of its recent forebears' footsteps by not killing its primary antagonist. Though The Void, aka the darker half of Lewis Pullman's Bob Reynolds/Sentry, is more of an antagonistic force – one who Reynolds and his fellow misfits must nonetheless overcome to save the day – than the outright villain of Thunderbolts*. The fact that Pullman was one of the initial 27-strong cast confirmed to appear in Doomsday also spoiled how this film would end. After all, Reynolds wouldn't be part of Doomsday's cast if he and his superpowered alter-egos perished in Thunderbolts*.

But I digress. The point is, Marvel's latest big-screen offering is another example of its desire to keep villains and/or antagonistic figures around who can still serve a purpose.

Robert Downey Jr sitting in a chair and holding a finger to his lips during Marvel's Avengers: Doomsday cast reveal

Predictably, Marvel is keeping schtum on the plot of Avengers: Doomsday (Image credit: Marvel Studios)

That gives me hope, then, that the bad guys due to appear in First Steps and DoomsdayRalph Ineson's Galactus and Robert Downey Jr's Doctor Victor von Doom – might not be unceremoniously dumped soon after their MCU debuts.

The chances are that one or both antagonists won't make it out of these movies alive. Somehow, The Fantastic Four might find a way to beat the planet-devouring cosmic being. According to The Fantastic Four: First Steps' official trailer, Galactus has marked this version of Earth – remember, Marvel's First Family will exist in a different universe for much of this film – for destruction, but that doesn't mean he'll succeed in his endeavor.

Meanwhile, Avengers: Secret Wars, which is expected to bring down the curtain on the Marvel Multiverse Saga, will likely see a seemingly infinite number of MCU heroes, plus legacy characters from Fox's defunct X-Men film franchise and previous Sony Spider-Man movie series, work together to defeat Doom. That could lead to the reinstallation of the MCU in its current form or, as some fans have predicted, a hard reset that reboots Marvel's money-printing franchise for a new generation of heroes, villains, and viewers alike.

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But, what if Marvel does the unthinkable? What if it doesn't just keep Galactus and Doom around for the long haul but, in a world-first for its cinematic franchise, also delivers back-to-back films where the villains win?

Alright, it's highly probable that Doom will be victorious by the time Avengers 5's end credits roll. Much like Infinity War and Endgame, Doomsday and Secret Wars are being approached as a two-part tale, with directors Joe and Anthony Russo seeking inspiration from both of Marvel's 'Secret Wars' comic book storylines.

The third and fourth Avengers movies are proof that if Earth's Mightiest Heroes are divided, they will fail to stop an existential threat. Based on what Thunderbolts* post-credits scene suggests – read my Thunderbolts* ending explained piece for more details – plus rumors that Doomsday will be an Avengers vs X-Men film in all but name, it's possible Doom will conquer all because its heroes are too busy fighting among themselves to unify and take him down.

The Thing, Sue Storm, Reed Richards, and Johnny Storm wearing blue and white spacesuits in The Fantastic Four: First Steps

How much of a shock would it be if The Fantastic Four were defeated in their first MCU movie? (Image credit: Marvel Studios)

First Steps' narrative outcome is less certain. Again, thanks to Thunderbolts* end credits stinger, we already know that The Fantastic Four will appear in the MCU by the end of one of 2025's most anticipated new movies. How and why they traverse the multiverse to get there, though, is a mystery that First Steps will solve.

Right now, the prevailing theory among fans is that the iconic quartet will regrettably flee their utopian universe because they can't save it. Some MCU devotees believe they'll be forced to run because of Doom, who may destroy their reality to prevent the spread of Incursions – a cataclysmic event where two universes collide and one destroys the other – that were first introduced in Doctor Strange 2.

Other observers predict Galactus will follow through on his plan to consume the Earth that The Fantastic Four call home. The group will try to stop him but fail. Knowing they can either escape with their lives or perish alongside their world, they make the difficult but selfish decision to disappear into the night.

Robert Downey Jr reveals himself as Doctor Doom to a delighted crowd at San Diego Comic-Con 2024

Will Downey Jr's Doctor Doom adopt this pose if and when he wins the day in Avengers: Doomsday? (Image credit: Walt Disney Studios/Marvel Studios)

I'm hoping for the latter outcome. Indeed, it makes an incredibly tragic backstory for Reed Richards and company upon their MCU arrival; one they could try to redeem themselves with by helping the MCU's current hero roster defeat Doom. Not only that, Galactus' victory would also be a better fit for the direction I want Marvel to go in with First Steps and Doomsday – i.e. releasing two movies in relatively quick succession where the bad guy triumphs.

We've already had a situation where a villain wins the day in one film but is ultimately defeated in the next with Infinity War and Endgame. In my view, it would be baffling if Marvel played the same card with Doomsday and Secret Wars as it did with the aforementioned pair.

Despite the recent turbulence the MCU has been buffeted by, fans will turn up in their droves to watch the next Avengers movies. Wouldn't it be even more fantastic, then, if they did so knowing that, having watched The Fantastic Four lose in First Steps, they witness Downey Jr's Doom similarly be victorious?

Neither the MCU nor its fanbase would have seen the likes of villains securing victories in back-to-back movies. Your next two films are a golden opportunity to surprise us all and do just that, Marvel. My advice? Don't mess it up.

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Source: After Thunderbolts*, Marvel has the perfect opportunity to do the unthinkable with The Fantastic Four: First Steps and Avengers: Doomsday